Categories: labourgames
      Date: Dec 30, 2017
     Title: LABOURGAMES Berlin has started

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The first workshops of LABOURGAMES Berlin started in November at the Anna Seghers Gemeinschaftsschule. They are conducted by Johanna Otte, Jennifer L. Hicks and Matthias Löwe, who are part of the Creative Gaming Initiative.


LABOURGAMES Berlin is part of the EU Culture project LABOURGAMES. The Berlin part of the project is additionally funded by Berliner Projektfonds Kulturelle Bildung.


Since 2007 Creative Gaming has been committed to a creative, competent and critical use of digital games. The initiative Creative Gaming is an independent association of people with different backgrounds: media educators, media artists, scientists, game designers. They all share the enthusiasm of playing with games and carry on with this approach.


With workshops, further education, exhibitions, the annual event highlight PLAY - Festival for creative computer games and a lot of passion they make the creative potential of digital games tangible and tangible.


Visit our website here.



(c) Jennifer L. Hicks, Creative Gaming


Creative Gaming means playing with games! By turning them into toys, breaking the rules, using games as tools, thinking them all over again or letting digital become analogue. Always at the interface between media education and media art.


Playing belongs to humans like eating and drinking. Growing up without games is unthinkable. Through games we understand the society in which we live. We get to know values, norms, moral concepts. Especially when we manipulate, modify or ignore game rules. In the 21st century, digital games are a staple player's repertoire of teenagers and adults. Digital games and their ways of use open up enormous creative potential - and this is where Creative Gaming comes in.

In Berlin, the team of Creative Gaming currently manage three schools with a team of four and, from 2018, the Potsdam Central and Provincial Library.


Text by Mat, Creative Gaming